c: 75
P: 70
W:30
S:60
E:60
Now Kolmo has several VERY key advantages, the first being that exluding the existance of the original Headmaster he is perfect for dealing with Mipedians invisibility abilities. His deleportation ability is also a key factor, because it forces your opponent to GREATLY attend to how they move their creatures, a single opening leaves their core support creatures vulnerable
to attack. Earth element is a good base for Danians, though the exclusion of Water is detremental, though this is easy to deal with.
Next are his stats, with two stats averaging 70+ and one with a possible 70, he works amazingly in a discipline based attack deck. Add one Ivelaan and thats a possible of 2 stats over 100. make it two and you can get a full Megaroar, with a Scepter of the Infernal Parasite that could be a good 40 damage.
Now, for the second part. This is a new and more for my article as usually I show a deck which focuses on that creature. But this time, I want to put forth a deck focusing on a deck idea that I once had a couple of page long arguement about with another player who came up with it. Sadly, I couldn't find the old record of the arguement, because I want to give him credit for bringing this deck idea to my attention. So here it is!
Makrabon {Azia Mindprobe} Neekwin {Vial of Liquid Thought} Lore: HMOTH{Talisman of the Mandiblor}
Illexia {Heptadd's Crown} Ulmquad{Stingblade Prototype}
Nunk'Worn: Assimilated {Weightless Energy Vessel}
Supercooled Rain
Deadwater Devastation
Twister of the Elements x2
Invader's Tactics x2
Flood Force x2
Unsanity x2
Coral Balls x2
Poison Panic
Inner Flood x2
Aqua Recoil x2
Tidal Surge x2
Sleet Slide
Mugic:
Cadence Clash x2
Strain of Infection
Ode to Obscurity
Hive Unsung
Gear Glissiando
Locations:
Mount Pillar Reservoir: Liberated x2
Storm Tunnel: Flooding x2
Vidav's Reflectorium x2
Ravanaugh Ridge x2
Bodal's Arsenal x2
Now this deck uses your standard search and cycle for air/water, focusing on keeping water on as much as possible. Using this deck, you can build counters on Nunk'Worn to use Ode to Obscurity to infect as many creatures as possible. Once this is done you use strain of infection to place counters onto markabon while keeping creatures infected, then using the Cadence Clash/Lore: Hmoth trick can pull out a total of 12 counters onto Markabon while keeping creatures infected so that Illexia can also maintain her counters. Using Markabon primarily (Illexia only once he runs out after flipping the Stingblade using Gear Glissiando), you can then use the Stingblade Prototype to continually control the opponent's attack damage. Locations are focused on additional infection, enhancing Neekwin further, regaining battlegear, and cycling attacks.
There are holes as I am still trying to utilize this combination as well as I have seen before, but if nothing else it's an interesting combo to try and utilize.
I'd like to see people try to utilize this deck concept better still, show me what you can do with the Stingblade Prototype to try and control the battle!
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