Sunday, August 29, 2010

Oh Sweet Memories...

This time around I feel like reminissing a little bit. Back when I first started playing chaotic 3 years ago now I had a very simple 3v3 deck... Lore in the back, with Ivelaan and Lhad taking up the front row. Back in the days of DOP, SOTH, and SS, Lhad had the highest average stats amongst pretty much all Danians. He is one of the only 2 Danians from the sets that could possibly get off a full megaroar. Though personally I enjoyed adding a Stonemail to him, if you're lucky enough to get a max stat copy of him like I did he could take on almost all comers. I defeated several Chaor, LVB, and Maxxor waaaaay back when using that old deck.



Sadly, the question comes up as to how good is Lhad compared to Current play? This question doesn't get a good answer... Yes Lhad has "fair" disciplines, but nothing of exceptional power, although a good compost deck could change this. With 40 average energy he falls somewhat short on the stand alone combatant list, although many Danians fit into that category. Lhad's other downfall is his element, Fire. This is not a very useful element for Danians unless you are attempting to construct a ore Fire based Danian deck, which is generally rather difficult to manage since so few powerful Danians can take advantage of it without help.
What I would really like to see, is a new, more powerful version of Lhad that can compete with already improved creatures such as Klencka and Lore... though with all of Lore's alterations being Ultra Rare this might be somewhat difficult. Then again, there aren't many players who haven't seen and drooled over the new Malvadine. Who knows, maybe Fire and Stone will have some extra suprises for us

Friday, August 27, 2010

The Future of the Hive?

Hey all! This is a deck that I was playing with since they first previewed Aszil way back when just to tease us :P This could be a standing point for some very powerful Danian decks to come...


Neekwin {Vial of Liquid Thought} Elna {Destructozooka} Aszil {Weightless Energy Vessel}

Illexia {Aszia Mindprobe} Neekwin {Vial of Liquid Thought}

Lore: HMOTH {Weightless Energy Vessel} /Lore: AC {Weightless Energy Vessel}/ Ulmquad {Mipedian Balladeer's Flute}/ Vilrick Landfarer {Mipedian Balladeer's Flute} Tassanil: Master of the Elements {Gigantroper} (this one totally depends on your personal preferences, myself I LOVE Lore: AC for this deck, BUT if you use Tassanil then you get a lovely shot of damage with 2 mugic)

Locations:
Stormtunnel: Flooding x2
Mount Pillar Reservoir: Liberated x2
Silchaw's Mine x2
Vidav's Reflectorium x2
Bodal's Arsenal x2

Mugic:
Unbalanced Battlesong x2
Adaptive Progression
Elemental Denial
Katharaz' Cocophony x2

Attacks:
Deadwater Devastation
Whirling Wail
Ice Disks
Twister of the Elements x2
Marksman's Preperation x2
Rustoxic x2
Purifying Mud x2
Invader's Tactics x2
Aqua Recoil x2
Inner Flood x2
Sediment Stormshield x2
Sleet Slide


All right, so as everyone can see this is a "cookie cutter" Neekwin concept deck. Now Aszil gives ALL danians you control Earth element, and in Hive Mandiblor gain Earth 5. So with Elna down, thats a Neekwin with 3 natural elements, and element 5 in two of them. Now, to take full advantage of Neekwin we have not only Unbalancing Battlesong, but Katharaz's Cocophony. Damage, Healing, and energy alteration effects.

If you choose to use Tassanil as your backrow creature, you have the opportunity to give Neekwin all 4 elements (or replace one if he loses it), which can make/keep Katharaz's Cocophany at 15-20 healing AND damage.

The attack deck is fixed so that it gives you what I feel are the best status inducing/damage dealing attacks to take advantage of the Element x effect Neekwin gains. Ice Disks and Whirling Wail drastically mess up opponents strategies, if you anage to pull both on the same turn it totaly shuts down their support ability. I like Deadwater Devastation more than Ice Disks for creatures such as Najarin: FF and Fluidmorphers, if you're facing a multitribal army it can also cut off one set of their mugic if they use a creature such as Xelfe or Kopond just to cast one tribe of mugic.

Locations are primarily support, Reflectorium is obvious, Mount Pillar Reservoir Liberated can help stack an extra counter or two onto Illexia just in case you get hit by a SCR, Silchaw's Mine makes Neekwin even more troublesome since he will only take 20 damage while hive is active from any attack, Bodal's Arsenal is a great location when it coes to using Vial of Liquid Thought, and Stortunnerl Flooding is a purely offensive location, giving 10 more energy and an extra water 5.

With Aszil coing, Danians will get an immense amount of new options, combining Aszil, Illexia, and Elna, it is possible to use any and ALL Danians as at least Pseudo combatants. Give Tabaal Earth and Earth 5, and even he can possibly take out a creature with a pair of well placed attacks. Daj-Huun gains element and element 5 making him a feaseable leaper into their back rows to take out their weaker support creatures.

Combining Tassanil with Aszil, any and all Danians become capable of using Elemental attacks from any two combinations that include Earth as one of the sets. The future will hold a lot of options for we insect lovers. Personally, I can't wait to see what else we're going to get!

Saturday, August 21, 2010

An Interview?

Wow, I feel special! Base, from the blog newly added to the blogroll, has interviewed me and put it up on his blog. Go chck it out to see my bug-biased, inane ramblings!
And be sure to bookmark his blog while you're there!

http://basesdeckworkshop.blogspot.com/

Thursday, August 19, 2010

Return to Glory

Your number one authority blog for the Danian tribe is back up and running from this point on. I'm going to be doing a lot more articles soon, and hopefully a video or two. Watch this space!

You may notice that there are now Pages up along the tabs at the top of the screen. Authors, feel free to add a page about your self.